REVIEW: Jurassic World: Fallen Kingdom

1 07 2018

In 2016, a short film called “Sunspring” used AI technology to produce a script based on predictive text. The result is something borderline nonsensical, containing words and phrases but little in the way of logic or cohesion. Give the algorithm time, and it will probably catch up with what made it into the screenplay for “Jurassic World: Fallen Kingdom.” (And I can imagine the computer is probably cheaper than Derek Connolly and Colin Trevorrow’s salary.)

All the outlines and contours of a studio action movie are present, yet the finer details requiring an artistic touch are not. Dialogue has no punch or flavor, usually just serving to advance plot and fill air before a big action moment. Trevorrow’s direction of the first film in this new series no doubt paid great reverence to maestro Steven Spielberg. J.A. Bayona, taking over the helm for the sequel, does not so much imitate the franchise’s originator as he forcefully repeats all his hallmarks ad nauseam. “Jurassic World: Fallen Kingdom” is Spielbergian in the way that a luxury car commercial is a James Bond movie; it’s a distillation of filmmaking panache into a handful of easily recognizable clichés.

Acting feels like sleepwalking, particularly from leads Bryce Dallas Howard and Chris Pratt. The surrogate parenting undertaken by the two characters in 2015’s “Jurassic World” means that their relationship was mostly mediated through those youngsters, neither of which appear in this sequel. When Claire and Owen (whose names I had to look up on IMDb in order to write this review) finally reunite, there’s not a drop of urgency or a whiff of stakes to the encounter. Try as they might, none of the countless new random supporting characters with scant development can ever ignite the spark between them on screen. Their Han-Leia style sexual tension sputters every time it starts.

“Jurassic World: Fallen Kingdom” at least has decent spectacle to justify the film’s existence, the credit for which must go to the visual effects artists who continue to set new standards for realism with each new installment. Bayona makes good use of a different setting away from the island, a palatial estate where villainous Eli Mills (Rafe Spall) intends to auction off dinosaurs to the highest black market bidder. He gets one good bit of explanatory dialogue about how his plan actually serves the greater cause of species conservation, although it’s too bad it couldn’t have approximated more of the truly riveting ethical quandaries explored in last year’s poaching documentary “Trophy.”

The real problem, though, is that no one inside the mansion makes the film anything interesting to watch. It’s a $200 million advertisement for the theme park, bait for customers paying $15 for a ticket to eventually pay hundreds for an immersive brand experience. “Jurassic World: Fallen Kingdom,” like many blockbusters of its ilk, are getting lazier and more brazen in touting how the movie is little more than a flashy centerpiece for a larger branding campaign. The result is that we are now living a truly confounding time where a film like this can open to a whopping $150 million … and somehow not even leave the smallest footprint on popular culture. C /

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REVIEW: Jurassic World

13 06 2015

“We want to be thrilled,” declares Bryce Dallas Howard’s Claire to a set of interested investors at the beginning of “Jurassic World.”  One can easily imagine the very green director Colin Trevorrow, with only the indie charmer “Safety Not Guaranteed” under his belt, making the same kind of pitch to the corporate powers that be at Universal.

In a manner that recalls “22 Jump Street,” many lines at the opening of the film give a winking nod to the entire enterprise of jumpstarting a dormant franchise for a new audience.  In the 22 years the original “Jurassic Park” film hit the multiplex, a new style of action filmmaking has obliterated the level of craft in the genre.  These blockbusters – think Michael Bay and “Transformers” – operate under the philosophy of bigger, louder, harder, faster, stronger.

These films have become predictable, boring, and numbing.  We still marvel at the screen, sure, but we have come to expect the unexpected and see the extraordinary as ordinary.  “Jurassic World” invites that childlike sense of awe to rear its head once again after hibernating.  And in true Spielberg fashion, we receive the invitation quite literally through the perspective of a child.

The first time Trevorrow gives his audience a peek at the new Jurassic Park, now rebranded as Jurassic World, it comes as the young Gray (Ty Simpkins) pushes his way through the crowd to get to the front of a tramcar.  He sees the giant entry gates, and the score by Michael Giacchino swells to the tune John Williams made iconic years ago.  In the succession of shots that follows, we see the many amazing dinosaur attractions (along with a plethora of corporate sponsors) and know his wide-eyed wonder is not misplaced.

The visual effects from “Jurassic Park” were impressive at the time, yet they now look a little creaky and dated.  I cannot imagine what technological advances could improve the look of the dinosaurs in “Jurassic World,” which exhibit a breathtaking photorealism, though the CGI wizards will undeniably make me eat those words.

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