REVIEW: Maleficent

1 06 2014

What’s old must become new again in order to keep movie studios’ back catalogues fresh so they can earn money; thus, we end up with “Maleficent,” a reimagining of their “Sleeping Beauty” tale.  It’s a film that uses the same formula as “Oz the Great and Powerful” and then splashes it with flourishes from Tim Burton’s 2010 revisionist “Alice in Wonderland.”  It trots out the familiar mythology – only now in sleek CGI! – and then puts a few twists on it to justify the remake.

Analyzed in tandem with the Mouse House’s 2013 megahit “Frozen,” the film yields interesting insights into the psyche of Disney.  This marks their second straight tentpole that does not give the audience the expected male-female romantic ending, leaving them to ponder the many different forms love can take.  One can only wonder where these progressive messages will ultimately end.

But that’s about all the intellectual discussion I can pull out of “Maleficent.”  It’s a sloppily written film filled with feckless characters whose discernible motivations are few and far between.  The movie needlessly complicates the simple 1959 classic story, making it a slow plod.  And, from a perspective likely only depressing to me, it reduces great actors like Imelda Staunton and Lesley Manville to playing cartoonish fairies in a failed comic relief subplot.

What should be the star in absence of these elements, the visual effects, are even quite confused.  Scenes designed to showcase the work of artists who work in the medium of pixels are cluttered with details that don’t cohere for a unified look.  At times, the film resembles the Pandora of James Cameron’s “Avatar;” at others, Burton’s “Alice.”  The opening scenes resemble an illustrated children’s storybook … and then, there are 3 mo-cap fairies.  The whole collective vibe recalls a 2002 video game like “Kingdom Hearts.”

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